Showing posts with label incorporate. Show all posts
Showing posts with label incorporate. Show all posts

Forensics in Math

I have been looking for ways to get students to use math that we learn outside of the classroom and I know that some of my students love mystery books and crime scene investigation shows.  So I have obtained some extra activities for my students to do that includes some forensics work.  Here are some ways you can include forensics in math.

  • Probability is the chance of something occurring.  It is calculated by dividing the number of favorable outcomes by the number of possible outcomes.  The theoretical probability of how a coin will land after being tossed 100 times is half. 50/50, if you actually flip a coin a 100 times, you will find the experimental probability, which may be 60 heads and 40 tails, whatever your result.
  • Ask students to define probability.  How high does the probability occur for a conviction to occur?
  • Regardless of their specialty, scientists use mathematics to help describe the world around them.  Forensic investigations use average growth rates of various structures in the human body, such as hair and fingernails, to decode clues left at a crime scene.  When using average growth rates, it is important to pay close attention to the units of measurement being used.
  • To illustrate how blood types are inherited, show a cross between a mother who has blood type O and father who has type AB.  The mother can contribute either an A or a B allele.  So this couple could have children of either blood type A or B.  Point out that the child would have a probability of 1 in 2 of having type A blood.
  • Explain how the laws of probability are used in determining the probability that a particular person's blood will match the blood found at a crime scene. 
There will be more activities included in the future.  Right now these are just a few questions to have your students use forensics in these questions.

How could you incorporate this in to your classroom?

Design your Lesson around a Game

I was in a global math department "hangout" the other day.  One of the teachers presenting provided a great professional development opportunity for teachers to take to their teams and get feedback from students on how their lesson went.

The professional development looks like this:

go to a charity shop, find a game, design a lesson around it.

The teacher who presented found a game at a charity shop that was Marble Run.  A marble takes turns round and round and the students had to find the plot the graph for distance vs. time.  This is a great graphing stories, an extension of this activity is having students create posters with the plots.

This shows that any teacher can go out and design a lesson around a game they find for cheap.  I have found many other teachers using these same ideas for using games around the classroom.

What games do you use in the classroom?  Do you think you could use a game around a lesson next week?  Could you do this with the faculty you work with?

Check out global math department videos here: https://www.bigmarker.com/GlobalMathDept