Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

iPad Apps for Number Sense

Calculator the Game (Free)

You and your calculator gang up to complete different levels. The Game where you'll manipulate numbers by adding them, subtracting them, converting them, reversing them, and stuffing them through portals. You also can change the language now for EL students. 

The best part is for students it helps build number sense and the order in which you can do the problems from front to back or the opposite way. Promotes number sense.

You can find the link here: https://itunes.apple.com/us/app/calculator-the-game/id1243055750?mt=8


Factris (Free)

Factris is a game just like Tetris, but you move each of the blocks in the number of factors of that number. For example, if you got the number 8, you would be able to get the block in a 1x8, 2x4, 4x2, or 8x1. Factris is a classic risk/reward high score game. Resize the dropping rectangles according to their factors and pack them together. Factris is challenging (there is no undo) and you need to pay close attention to the size of the rectangles coming next. Improve your numeracy, packing and knowledge of factors with Factris.

The best part is that students get use to factors of numbers, especially for primes.

You can find the link here: https://itunes.apple.com/gb/app/factris/id1248555092?mt=8

Shape Fix (Free)

Shape Fix is a game where you need to identify the center of the larger shape and try to estimate. This is a good number sense game where students try guess the center.

You can find the link here: https://itunes.apple.com/us/app/shape-fix/id1227483776?mt=8


Top 10 Apps for Making Innovators

In "The Innovator's Mindset: Empower Learning, Unleash Talent, and Lead a Culture of Creativity" by George Couros he talks about getting teachers to foster an environment of wonder, exploration, and forward-thinkers.  Couros goes on to state that to have innovative students we need innovative educators.  Here I give you 15 apps to get students to develop the skills and create learning learning experiences to release your student's talent.  These are in no particular order, if I forgot any that you think should be mentioned put them in the comments down below.

1. MSQRD (Masquerade) (free)

This app allows students to record themselves in 30 seconds.  The most amazing part of this app is that you can apply filters and animations over your face like SnapChat.  This app allows students to publish to Twitter if you have a classroom hashtag or students can send you an email with the video inclosed.  They have different filters in the picture I took a picture with the American flag, student's could record their voices over a different flag from a country of their choice.


2. Pixel Press Floors (free)

This app allows you to create your own video game.  It allows you to draw on screen (in paper mode) and draw out the different levels of the game. There are a ton of lesson plans and tried and true ideas here: http://www.projectpixelpress.com/education

Once you get going you can create different levels of complexity that include different problem solving steps.  In my class students create their own and test it as an assessment and students rank its difficulty level and math included.

3. Morphi (free)

Morphi is an app that allows students to create and print a 3D model to a 3D printer directly from their iPad.  Students in my math class made weird 3D dice and we found the experimental and theoretical probability after they printed them.  At the time we did not have a working 3D printer so we printed them at the DoSpace in Omaha.  You can check that out here.  Morphi is a great tool I haven't found another that works as well for high school students without moving to Google SketchUp or another computer program.  They have an educational app, but currently costs $8.99, which might be worth the purchase if you had one iPad in your classroom.


4. Tickle (free)

Is a one stop shop for coding devices.  I use this app with my students to code a BB-8 with artimetic sequences and later in the year we code for graphing points using our Parrot Drones. This app is extremely hands on when it comes to coding software on the iPad.  Its ease and layout makes it easy for students to pick up and 'fly' with.



5. Locks ($1.99)

Locks is our only paid app, because you only need one for your classroom.  BreakoutEDU will be a top 10 educational company by the end of the decade, because BreakoutEDU thrives on bringing growth mindset of problem solving and critical thinking to the forefront of education.  If you haven't seen BreakoutEDU before I would suggest touring their website before purchasing here.  The goal of BreakoutEDU game is to get out a series of locks before the time expires, but with the app you don't need locks just app. So the $90 box is the same thing as the $1.99 app.

6. Seesaw (free)

Seesaw has been my go to blogging platform this past year with my students.  This collaborative app allows teachers and students to have a class blog for free.  I use to use KidBlog.org, but now they charge $20 for the same thing that Seesaw does. (And it does it better.)

The ease to use Seesaw is signing up and giving students something to put in their folder.  With ease of use and a free place for students to publish to the web, makes it an ideal tool of any innovator.

7. Block Craft 3D (free)

My students love Minecraft, but in the app store Minecraft is quite expensive especially for an educator.  The equivalent is a free app Block Craft 3D which allows students the same experience as Minecraft, but without the price.  The only thing I wish Block Craft 3D had was the ability to communicate with others in the game.  

Otherwise we use this app in my Standards class especially since it easier to talk about volume, surface area, perimeter, and other geometrical terms with a visual that they made.

8. Padlet (free) 

Padlet is an old-y, but goody.  This app never disappoints when you have students collaborating in groups.  I use this in all my group projects to have students brainstorm and sort their brainstorming into groups.  It is a digital, yet concrete way of digital communication with an iPad.  This communications tool is a great tool that all innovators should have in their repertoire if they are heading to college, workplace, or even high school. 


Bloxels is another app made by the same company that makes Pixel Press Floors where you can create your own video game.  This app is great for more elementary or middle school classrooms.  You can buy the bloxels or use the app in the same way where you fill them out to make different levels.

Great app to start making students problem solvers of making difficult puzzles and levels for other students.

10. Typorama (free)

The last app is Typorama, this app takes pictures from the internet, library, and camera roll and allows you to insert text and filters over the top.  This is perfect for having students make their own memes and infographics.  This app is high quality I use it when I take pictures or post to Twitter, because the detail level is incredible.

This app is perfect for the innovator who takes notes in a unique way and produces great visuals.

#9: Start a YouTube Channel

I have been a big fan of YouTube and have had a channel for a while, but this week I have been using YouTube more as an outlet for students.  I took some video of a coding project we did this week, a NeSA Review assignment with QR codes, and a VideoScribe for Teacher's Guild. (Whew... it has been a busy week.


  • To start with was my BB-8 project which will be more to come, but we went over sequences and and students had to code their own sequences and find out what that sequence was.



  • My second video was actually multiple videos and put in QR codes for our NeSA Review that we have next week (during my observation).  Students will get a worksheet with different types of algebra problems and I made videos to review each type of question.






Lastly was my VideoScribe, which is becoming one of my favorite presenting apps.  It did take some time to learn, but became easier to use the more that I used it.  It was a good tool that I might have my students use later this semester.


MathChat



MathChat is an excellent resource for teachers and students.  At our school some students do their best learning at home or late at night, when there is not a teacher present. On MathChat however there are students waiting to answer other questions as well as teachers.  



I can answer student questions at 9 o'clock at night or when I have a substitute teacher and I am out of the building I can help students that are struggling.  One new thing I have started doing in class is offering students extra credit offering their help to other students.  It provides them insights on steps and explaining their thinking.  

MathChat continues to update their product and is free on the App Store. You can find their website here: http://math.chat/. Wonderful resources all teachers should be using in their classroom inside and out.


Student Developed Apps

Who knows apps better than students?


Not too many people, so who is best for creating these apps?

Students, perhaps.

Having students develop apps is a great way of getting students creating when they are young to see if this is a possible career choice for them.  Some great articles include college students developing apps to help with algebra.  The tools assist teachers in diagnosing where students struggle and offer interactive solutions to put them on track.  One app called "Card Clutter" helps students understand the relative value of numbers by arranging cards in order with face values ranging from negative fractions to absolute numbers. Those expressions sometimes stump students when solving algebraic equations.

Others include: Recently a handful of his students tapped the touch screens in rapid fire to solve for x. "Do some 'Alge-Bingo' for me," he told Zack Sheldon, who quickly got to work.  "It makes it fun and easy," Sheldon said.  Jones said it was a great way to use her math skills, teaching skills and computer science skills at the same time.She developed the "Diamond Factor" app, which helps students factor trinomials, an algebraic expression with three terms such as x² + 8x + 16.

To read the entire article click here: Algebra Apps


One great example that I want to share with you is a student at Elkhorn Public Schools who wants to take his app on the market.  It has many different incorporations in mathematics.  It is called Roll It, and you can check more of it out here: Roll It

Roll It is an app created by a student from Elkhorn Public Schools.  There is an app for it coming soon to iPads and iPhones.  But for now, you can use the online one for your students to use.  http://rollitapp.weebly.com/ 

Here are a few things Roll It can do:

  • Roll It comes with up to 4 possible players.
  • Easy to read design.
  • Perfect for SMART technologies.
  • Comes with a random player selector to decide what player comes next.
  • Four random generating dice, perfect for all games. 
  • Easy to use timer.
You can use any of these technologies for any game and when teachers lose parts to games like I do all the time there is an online place where I can fill in the missing pieces with online parts.  Once the app is up and running in the App Store for iTunes, students could use this at their desks for review games, stations, or even in their homes.  This is a great web 2.0 tool that all teachers can use in their classrooms.


KUCE Taxonomy and iPad Apps

I recently blogged about the KUCE Taxonomy and what it is all about here: KUCE Taxonomy

Now is the time that I mention some iPad Apps that can be used when using the KUCE Taxonomy.  All of these apps fit great with 21st Century learning in all of the classrooms.

For a quick review session:

K: Know

U: Use

C: Create


E: Evaluate

These are the quick steps that let me know that a student is proficient for a particular concept or section I am teaching in the math course.  If a student can successfully go through each step the know the content, how to apply it, and be able to create with it as well.

Featured below are some shots of apps, I will briefly mention and move along.  I am a math teacher so most of these apps are based on the math classroom, there will be more apps later for elementary and middle school.

Know

         

These are the few knowing apps where students can gain knowledge through these apps.  The first on the left is Britannica Kids on Volcanoes where students can learn and watch videos about Volcanoes.  The next two are math related which are Khan Academy and DragonBox where students can learn more about math.  Next is Gooru where students can learn bits of sections that lead them to learning an entire amount.

Use











This next app is Maps and History where students can use their knowledge of maps and keys to put their knowledge to the use of getting familiar with maps.  The next two are also math related, in both of these students use their knowledge that they gained to practice problems all the way to finding real-world problems that they can solve.  (MyScript Calculator and WolframAlpha)

Create
      

This is one of my favorite sections where students use the knowledge they gained and create.  Students can use these apps to produce and send via the web on apps like EduCreations and ShowMe in video form for anyone to watch.  The next app is Aurasma where students can create augmented reality videos in format with the camera on the iPad and watch their videos in a 3D environment.


Evaluate
      

This last section is evaluate where students can evaluate each others work on the web.  Using apps like Linoit where students can post what they liked and disliked.  Socrative, where students can vote on their favorite creations.  YouTube where uploaded videos can be watched and evaluated by other students.  Lastly, KidBlogs has an app where students can blog and have their teachers, peers, and family members evaluate their work.

This is just a few of the apps that fit in these niches, if you have any apps that you use and where they would be placed on the KUCE Taxonomy please feel free to comment below.